Kæpměv Miwwo Mil has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a cool 11°C (51°F). Kæpměv Miwwo Mil receives an average of 215 cm/y (84 in/y) of precipitation, most of which comes in the form of rain during the fall. Kæpměv Miwwo Mil covers an area of nearly 325 km2 (130 mi2), and an average elevation of 1968 m (6456 ft) above sea level.
Overview
Kæpměv Miwwo Mil was founded durring the late 16th century in winter of the year 1467, by Yoúrmë̌ Cú̄nvó̄y 'Regent Lisso' Vúch Joīkīkī Ya̋mbó̄r Shêmtê. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Yoúrmë̌ Cú̄nvó̄y 'Regent Lisso' Vúch Joīkīkī Ya̋mbó̄r Shêmtê.
Kæpměv Miwwo Mil was built using the conventions of Constructi durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Kæpměv Miwwo Mil is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Kæpměv Miwwo Mil is is constructed arround a semi-circular restrictive flagstone mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The city rests behind a set of well fortified walls, with gatehouses, watch towers, and battlments. Kæpměv Miwwo Mil's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Kæpměv Miwwo Mil's unusual yet seemingly effective fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
A look around Kæpměv Miwwo Mil seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do. On second glance, that chaos continues into adulthood. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.
Civic Infrastructure
Kæpměv Miwwo Mil possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Kæpměv Miwwo Mil has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Kæpměv Miwwo Mil has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kæpměv Miwwo Mil. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kæpměv Miwwo Mil's parks.
Kæpměv Miwwo Mil has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kæpměv Miwwo Mil.
Kæpměv Miwwo Mil has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Kæpměv Miwwo Mil has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Kæpměv Miwwo Mil has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Kæpměv Miwwo Mil has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Kæpměv Miwwo Mil has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kæpměv Miwwo Mil has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kæpměv Miwwo Mil has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kæpměv Miwwo Mil's public wards, blessings, and other arcane systems.
Kæpměv Miwwo Mil has an Administrative Academy which trains individuals in the administrative arts.
Kæpměv Miwwo Mil possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kæpměv Miwwo Mil's grid is powered by an arcane means.
Kæpměv Miwwo Mil's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Kæpměv Miwwo Mil has a first rate hospital which caters to anyone in need of long term medical care.
Kæpměv Miwwo Mil has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Kæpměv Miwwo Mil has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kæpměv Miwwo Mil's natural decorations nor waterways.
Kæpměv Miwwo Mil has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Kæpměv Miwwo Mil has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Kæpměv Miwwo Mil has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Kæpměv Miwwo Mil is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Kæpměv Miwwo Mil's town hall was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.
In Kæpměv Miwwo Mil tiny harmless tornadoes plague the town.
The Xtabay near Kæpměv Miwwo Mil are known to be a mutant strain of the creature.
Kæpměv Miwwo Mil's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves ritual combat to channel Invocation energies of tier 3 via recitation of scripture.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 153
Farmers: 221
Farm Laborer: 455
Hunters: 267
Milk Maids: 198
Ranchers: 102
Ranch Hands: 212
Shepherds: 198
Farmland: 315176 m2
Cattle and Similar Creatures: 19359
Poultry: 232317
Swine: 15487
Sheep: 774
Goats: 154
Horses, Mounts, and Beasts of Burden: 7743
Craftsmen
Arms and Toolmakers: 161
Blacksmiths: 161
Bookbinders: 95
Buckle-makers: 103
Cabinetmakers: 172
Candlemakers: 234
Carpenters: 271
Clothmakers: 221
Coach and Harness Makers: 86
Coopers: 193
Copper, Brass, Tin, Zinc, and Lead Workers: 108
Copyists: 75
Cutlers: 66
Fabricworkers: 184
Farrier: 534
Furriers: 50
Glassworkers: 322
Gunsmiths: 159
Harness-Makers: 75
Hatters: 144
Hosiery Workers: 54
Jewelers: 87
Leatherwrights: 198
Locksmiths: 79
Matchstick makers: 120
Musical Instrument Makers: 113
Painters, Structures and Fixtures: 95
Paper Workers: 112
Plasterers: 110
Pursemakers: 120
Roofers: 80
Ropemakers: 76
Rugmakers: 73
Saddlers: 140
Scabbardmakers: 166
Scalemakers: 78
Scientific, Surgical, and Optical Instrument Makers: 50
Sculptors, Structures and Fixtures: 75
Shoemakers: 75
Soap and Tallow Workers: 238
Tailors: 442
Tanners: 93
Upholsterers: 113
Watchmakers: 104
Weavers: 241
Whitesmiths: 62
Merchants
Adventuring Goods Retellers: 53
Arcana Sellers: 54
Beer-Sellers: 106
Booksellers: 129
Butchers: 209
Chandlers: 184
Chicken Butchers: 231
Entrepreneurs: 78
Fine Clothiers: 193
Fishmongers: 180
Florists: 47
Potion Sellers: 138
Resellers: 336
Spice Merchants: 103
Wine-sellers: 168
Wheelwright: 115
Woodsellers: 75
Service workers
Bakers: 336
Barbers: 397
Coachmen: 110
Cooks: 336
Doctors: 170
Gamekeepers: 131
Grooms: 67
Hairdressers: 297
Healers: 206
Housekeepers: 198
Housemaids: 407
House Stewards: 215
Inns: 73
Laundry maids: 140
Maidservants: 258
Nursery Maids: 143
Pastrycooks: 267
Restaurateur: 309
Tavern Keepers: 351
Specialized Laborer
Ashworkers: 106
Bleachers: 73
Chemical Workers: 43
Coal Heavers: 164
In-Town Couriers: 168
Long Haul Couriers: 180
Dockyard Workers: 164
Gas Workers: 37
Hay Merchants: 64
Leech Collectors: 212
Millers: 175
Miners: 188
Oilmen and Polishers: 119
Postmen: 188
Pure Finder: 109
Skinners: 249
Sugar Refiners: 44
Tosher: 115
Warehousemen: 276
Watercarriers: 174
Watermen, Bargemen, etc.: 227
Skilled Laborers
Accountants: 99
Alchemist: 120
Clerk: 161
Dentists: 75
Educators: 231
Engineers: 113
Gardeners: 77
Mages: 56
Plumbers: 83
Pharmacist: 93
Professors: 33
Scientists: 58
Wizards: 33
Civil Servants
Adventurers: 78
Bankers: 111
Civil Clerks: 188
Civic Iudex: 89
Consultants: 49
Exorcist: 180
Fixers: 93
Kami Clerk: 147
Landlords: 147
Lawyers: 95
Legend Keepers: 131
Militia Officers: 774
Monks, Monastic: 241
Monks, Civic: 267
Historian, Oral: 172
Historian, Textual: 90
Policemen, Sheriffs, etc.: 184
Priests: 286
Rangers: 106
Rat Catchers: 116
Scholars: 122
Spiritualist: 135
Slayers: 44
Storytellers: 292
Military Officers: 286
Cottage Industries
Brewers: 215
Comfort Services: 309
Enchanters: 83
Herbalists: 87
Jaminators: 276
Needleworkers: 241
Potters: 126
Preserve Makers: 227
Quilters: 113
Seamsters: 322
Spinners: 198
Tinker: 85
Weaver: 215
Artists
Actors: 81
Architects: 30
Bards: 124
Costumers: 47
Dancers: 98
Drafters: 50
Engravers: 61
Fine Furniture Carpenters: 37
Glaziers: 83
Inlayers: 74
Musicians: 215
Painters, Art: 40
Playwrights: 82
Sculptors, Art: 67
Wood Carvers: 258
Writers: 286
Produce Industries
Butter Churners: 286
Canners: 221
Cheesmakers: 309
Ice Merchants: 34
Millers: 161
Picklers: 124
Smokers: 99
Stockmakers: 87
Tobacconists: 119
Tallowmakers: 175
29546 of Kæpměv Miwwo Mil's population work within a Foundational Occupation.
1653 work in Agriculture
6608 work as Craftsmen
2399 work as Merchants
4411 work as Service Workers
3075 work as General Laborers
1232 work as Skilled Laborers
4423 work as Civil Servants
2497 work in Cottage Industries
1633 work as Artists
1615 work in Produce Industries
44796 of Kæpměv Miwwo Mil's population do not work in a formal occupation, but do contribute to the local economy. 3097 (4%) are noncontributers.
Points of Interest
Kæpměv Miwwo Mil has access to some sort of functioning ancient infrastructure, whether it's an array of wall-mounted arcane energy projectors, running water, moving roadways, community-wide climate control, or some other inherited luxury. This infrastructure may be the result of a still-functional Working, or it could be the product of some venerable occult engine that's still operational, or it may be the fruit of the labors of some specially-designed organism or Blighted populace.
Kæpměv Miwwo Mil is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.
POI
History
The the a suit of scale armour of Conjuration, an a suit of scale armour imbued with great amounts of Conjuration energies was created in Kâda Làga Mudâ by in time immemorial, reportedly some time during the early 2nd century.